Display Name = "Finoa"
Parallax Name = "Mountains1"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["The celestial Finoa seems to be quite desolate..."])
    ShowText(["It is completely different from the towns and villages we've seen so far."])
    ConditionalBranch([4, 811, 0])
      ShowTextAttributes(["byakunen_fc1", 0, 0, 2])
      ShowText(["\\n<Hakunen>"])
      ShowText(["Estha and Rubiana were so prosperous..."])
      ShowText(["This place is completely different, isn't it?"])
      Empty([])

    Else([])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Even though Estha and Rubiana were so extravagant back then."])
      ShowText(["I think it's even more desolate than the Finoa in our world..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["The faces of the villagers lack vitality."])
      ShowText(["It's a world apart from the unnecessarily sparkling Estha and Rubiana."])
      ConditionalBranch([4, 804, 0])
        ShowTextAttributes(["myuska_fc1", 7, 0, 2])
        ShowText(["\\n<Myusca>"])
        ShowText(["People who have given up from the start are so boring."])
        ShowText(["No matter how you eat it, the taste doesn't change."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 394, 0])
      ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["It seems there is quite a disparity in status in the Angelic Dominion."])
      ShowText(["People would gather in an organization like Reverse Kreuz..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 412, 0])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Inugami Gyobu>"])
      ShowText(["It looks like there won't be any taverns here..."])
      ShowText(["Is it okay if I go back to the Pocket Monster Castle and drink?"])
      ConditionalBranch([4, 413, 0])
        ShowTextAttributes(["kurodanuki_fc1", 2, 0, 2])
        ShowText(["\\n<Black Tanuki>"])
        ShowText(["Is there any excuse for that, Inugami?!"])
        ShowText(["You better work properly!"])
        ShowTextAttributes(["inugami_fc1", 2, 0, 2])
        ShowText(["\\n<Inugami Gyobu>"])
        ShowText(["Y-Yes!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["In any case, let's gather information here."])
    ShowText(["Let's hear stories about this area from the villagers."])
    ControlSelfSwitch(["A", 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["Oh, a pilgrim is quite rare, isn't it?"])
    ShowText(["Welcome to Finoa, this is a village of second-class citizens."])
    ConditionalBranch([1, 1141, 0, 19, 2])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Second-class citizens...?"])
      ShowText(["Is that different from regular citizens?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Second-Class Citizen>"])
      ShowText(["We are, after all, the sinful ones."])
      ShowText(["Laziness, rebelliousness, low ability..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Second-Class Citizen>"])
      ShowText(["This village is a dumping ground for such people."])
      ShowText(["They are allowed to live in the heavens, but they can't get close to the cities."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["That's terrible..."])
      ShowText(["To think they are driving undesirable people to a desolate farming village."])
      ShowTextAttributes(["alice_fc1", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Is this the hierarchical society built by Ilias?"])
      ShowText(["Even paradise would be appalled to hear this."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1141, 0, 20, 1])
      Script(["unlimited_choices(11, [\"Go to the inn\","])
      ScriptMore(["\"Go to the tool store\",\"Go to the accessory store\","])
      ScriptMore(["\"Go to church\",\"Go to the village chief's house\",\"Quit\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        TransferPlayer([0, 537, 17, 25, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        TransferPlayer([0, 537, 23, 22, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        TransferPlayer([0, 537, 23, 30, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        TransferPlayer([0, 537, 32, 12, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        TransferPlayer([0, 537, 18, 7, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["There is no hope here."])
    ShowText(["All they do is work tirelessly and die miserably..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["That sounds quite unreasonable."])
    ShowText(["For example, is there no kind of rebel organization...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["A rebel organization?"])
    ShowText(["I've never heard of such a thing in this village."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["If such a thing exists, I would like to join..."])
    ShowText(["...Oops, forget I said that."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva>"])
    ShowText(["Rebellion is welcome!"])
    ShowText(["If you don't like it, just go wild!"])
    ExitEventProcessing([])
    Label(["394"])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["It seems that distrust of Ilias is quite widespread here..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["To the northwest, there is Grand Noah Castle."])
    ShowText(["It's the capital of the nation of Noah ruled by Lady Uriela."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["Lady Uriela's strength is said to be unmatched even among the Seven Archangels."])
    ShowText(["No strong person can stand against Lady Uriela..."])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["In this continent of Noah, there are villages of second-class citizens scattered about."])
    ShowText(["The only place where first-class citizens live is the capital, Grand Noah."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["In the first place, the continent of Noah itself is a quarantine area for second-class citizens."])
    ShowText(["That's why many combat angels are deployed to monitor us."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["15"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>"])
    ShowText(["Quarantine, you say!? Ilias, what a ridiculous thing...!"])
    ExitEventProcessing([])
    Label(["435"])
    ShowTextAttributes(["mariel_fc1", 3, 0, 2])
    ShowText(["\\n<Mariel>"])
    ShowText(["I was working in town..."])
    ShowText(["I had no idea the countryside was in such a situation."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"kiki1\", @volume=100, @pitch=100)"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["Wow!! W-What is this!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["A black hole in the sky...?"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hmm... It seems like something is happening."])
    ConditionalBranch([4, 394, 0])
      ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["A hole in the sky... No way..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Let's go!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[4])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[4])"])
    FadeoutScreen([])
    Wait([60])
    ChangeMapDisplay([1])
    TransferPlayer([0, 537, 15, 13, 6, 2])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ControlSwitches([35, 35, 0])
    ControlSwitches([31, 31, 0])
    ScrollMap([6, 3, 4])
    Wait([60])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["What is this...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["A hole opening in the sky..."])
    ShowText(["Is this finally the beginning of the end of the world...?"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["This is the same as what I saw in Tartarus――"])
    ShowText(["It's a dimensional rift!"])
    ShowTextAttributes(["sonia_fc3", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["The space-time divergence rate of this world has reached 348%."])
    ShowText(["A dimension crack of E to D scale occurs approximately every 6075 minutes."])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Thanks for the explanation!"])
    ShowText(["This is the same as what's happening in the monster realm, right...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah, so it was happening in this heaven as well..."])
    ShowText(["Anyway, we have to evacuate the residents!"])
    ControlSwitches([32, 32, 0])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    ShowPicture([5, "80_nuruko_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Kyu..."])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["What are you doing, Nuruko!"])
    ShowText(["It's dangerous to get close!"])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Get back, Nuruko! It's dangerous!!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["……………………"])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Chomp!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Nuruko is biting into the space-time rift!"])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Munch munch..."])
    PlaySE(["RPG::SE(@name=\"mon_ero_makituki1\", @pitch=100, @volume=100)"])
    ControlSwitches([33, 33, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The space-time rift is getting smaller and smaller..."])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Munch munch..."])
    PlaySE(["RPG::SE(@name=\"mon_ero_makituki1\", @pitch=100, @volume=100)"])
    ControlSwitches([34, 34, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The space-time rift has shrunk even further..."])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["...gulp."])
    PlaySE(["RPG::SE(@name=\"mon_ero_eat3\", @pitch=100, @volume=100)"])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The rift in space-time has disappeared..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["I ate the rift in space-time!"])
    ShowTextAttributes(["nuruko_fc1", 1, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Yum!"])
    ScrollMap([4, 3, 4])
    SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ControlSwitches([32, 32, 1])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ConditionalBranch([4, 808, 0])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>"])
      ShowText(["Is it really okay to eat something like that?"])
      ShowText(["Won't it give you a stomach ache...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["astaroth_fc1", 4, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["This child was a spirit of chaos, right...?"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["There was a time when Nuruko neutralized chaos's encroachment before..."])
    ShowText(["I never thought something like this could be done."])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["What if we let it eat all the chaos that's encroaching like this?"])
    ShowText(["Wouldn't that solve the problem?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Kyu, kyukyu... kyu."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Right now, I'm full and can't eat anymore."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It seems there is a limit to the amount of chaos that can be neutralized."])
    ShowText(["While we can handle it locally, it won't lead to a fundamental solution..."])
    ConditionalBranch([4, 286, 0])
      ShowTextAttributes(["witchs_fc1", 3, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["Things don't go so easily, huh..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Anyway, the situation has settled for now."])
    ShowText(["Thank you, Nuruko."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Kyu kyu!"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Kyu-!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It was an unexpected accident, but..."])
    ShowText(["Now, let's return to gathering information."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Just to be safe, should we talk to the village chief as well?"])
    ShowText(["Honestly, I don't expect much important information..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You're right, let's go to the village chief's house!"])
    ConditionalBranch([4, 287, 0])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["I hope the chiefs can deepen their bonds..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Right now, I just want any information regarding Grand Noah."])
    ShowText(["We decided to head to the village chief's house――"])
    FadeoutBGM([1])
    ScrollMap([4, 5, 5])
    Wait([90])
    ShowPicture([5, "80_rafaera_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["That creature... truly fascinating..."])
    Wait([60])
    FadeoutScreen([])
    ErasePicture([5])
    Wait([60])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    ControlSwitches([35, 35, 1])
    ControlVariables([1141, 1141, 0, 0, 20])
    TransferPlayer([0, 537, 13, 13, 2, 2])
    PlayBGM(["RPG::BGM(@name=\"mura3\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    Script(["gain_medal(82)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["This is a village of second-class citizens, so heavy taxes are imposed."])
    ShowText(["No matter how much we work, it never gets easier..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["344"])
    ShowTextAttributes(["kirin_fc1", 0, 0, 2])
    ShowText(["\\n<Kirin>"])
    ShowText(["There shouldn't be anything more to collect... It's outrageous."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 9, 15, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 37, 13, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 58, 14, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 15, 37, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 37, 36, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 33, 56, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["It seems so poor... so starving..."])
    ExitEventProcessing([])
    Label(["70"])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Lati>"])
    ShowText(["How sad..."])
    ExitEventProcessing([])
    Label(["196"])
    ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mink>"])
    ShowText(["I'll give you some of our bread."])
    ShowText(["But this doesn't solve anything..."])
    ExitEventProcessing([])
    Label(["436"])
    ShowTextAttributes(["tennyo_fc1", 2, 0, 2])
    ShowText(["\\n<Chichi>"])
    ShowText(["Not being able to eat delicious food is tough, aru~!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 330, 208, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 330, 208, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 330, 208, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 331, 208, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 331, 208, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 331, 208, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 543, 62, 57, 0, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer>"])
    ShowText(["The Grand Noah Coliseum has nothing to do with us."])
    ShowText(["Who on earth can fight there..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["212"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur>"])
    ShowText(["In such a situation, there wouldn't be any leisure to enjoy watching..."])
    ExitEventProcessing([])
    Label(["213"])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar>"])
    ShowText(["I thought the coliseum was entertainment open to all, but..."])
    ShowText(["Here, it's different."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Craftsman>"])
    ShowText(["Once, there was a hero in this village..."])
    ShowText(["But they are no longer here."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
    ShowText(["\\n<Alicetroemeria>"])
    ShowText(["That is unfortunate..."])
    ShowText(["If they were a hero, I would have loved to meet them."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["Originally, this land is not suitable for farming."])
    ShowText(["On top of that, if half of it is taken away in taxes... you know?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["The angels have no blood or tears."])
    ShowText(["Can't they just put us out of our misery...?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["323"])
    ShowTextAttributes(["queenhapy_fc1", 3, 0, 2])
    ShowText(["\\n<Lucretia>"])
    ShowText(["What a terrible situation this is..."])
    ShowText(["It's unthinkable to leave this devastation unattended."])
    ExitEventProcessing([])
    Label(["420"])
    ShowTextAttributes(["hatibi_fc1", 3, 0, 2])
    ShowText(["\\n<Yao>"])
    ShowText(["Is this what it means to be ruled by angels..."])
    ShowText(["It seems they only think of the people as consumables."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["Is it about time we started thinning the herd?"])
    ShowText(["Shall I go to the mountains first...?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 3, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["Don't say such sad things..."])
    ExitEventProcessing([])
    Label(["99"])
    ShowTextAttributes(["namazu_fc1", 2, 0, 2])
    ShowText(["\\n<Gigi>"])
    ShowText(["How can an old man say such things..."])
    ShowText(["Is there no way to change this?"])
    ExitEventProcessing([])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara>"])
    ShowText(["To have a village like this in the territory is a shame for the ruler..."])
    ShowText(["Well, I'm equally guilty for neglecting the situation in Magistea village."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["Previously, someone from an organization called Kreuz came to this village."])
    ShowText(["Some of the young people were recruited and left."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["Since then, there has been no word from them..."])
    ShowText(["They said they were going to Grand Noah, though."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["Honestly, I can understand the feeling of wanting to get back at the angels."])
    ShowText(["Living like this forever is unbearable..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["205"])
    ShowTextAttributes(["levia_fc1", 0, 0, 2])
    ShowText(["\\n<Levia>"])
    ShowText(["In this situation, it's no wonder they lean towards anti-government activities..."])
    ExitEventProcessing([])
    Label(["438"])
    ShowTextAttributes(["ariel_fc1", 3, 0, 2])
    ShowText(["\\n<Ariel>"])
    ShowText(["So this is what has become of the rural villages..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["Angels do not reside in this village."])
    ShowText(["They only come to collect the harvest..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["This is a forsaken village of second-class citizens."])
    ShowText(["The angels probably don't want to come here."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["442"])
    ShowTextAttributes(["ratael_fc1", 0, 0, 2])
    ShowText(["\\n<Latael>"])
    ShowText(["The person in charge of this area is likely a lower-class angel..."])
    ShowText(["Truly a forsaken village."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["The village chief is at home."])
    ShowText(["The most splendid house in this village is there."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Second-Class Citizen>"])
    ShowText(["That said, it's not like they're living in luxury..."])
    ShowText(["They're the hardest worker in this village, after all."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["287"])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["In such a village, the ruler's hardships must be considerable..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([24, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([32, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4145, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([449, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([765, 0, 0, 1])
    SetMoveRoute([33, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Farmer's Wife>"])
    ShowText(["That was buried in the field."])
    ShowText(["It's a bit creepy, so please take it with you."])
    SetMoveRoute([33, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 840, 0, 2, 1])
      ConditionalBranch([0, 1589, 1])
        ShowTextAttributes(["mob_murabito5_fc1", 0, 0, 2])
        ShowText(["\\n<Phoephe>"])
        ShowText(["I'm so hungry... Please take care of me..."])
        ShowChoices([["Add to party", "Refuse"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_murabito5_fc1", 0, 0, 2])
          ShowText(["\\n<Phoephe>"])
          ShowText(["Huh, I can have a room too?"])
          ShowText(["I'm so happy..."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(589)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Phoephe has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_murabito5_fc1", 0, 0, 2])
          ShowText(["\\n<Phoephe>"])
          ShowText(["I'm so hungry..."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7391])
    Empty([])

  Page 1
    Empty([])
